Question of the Day: How much money did Americans spend on video games in 2020?
Answer: Almost $57 Billion!
Questions:
- Why do you think content is the biggest segment of gamer spending in 2020?
- What are the ways that these developers “nudge” players to spend more?
- Do you spend more on new games or in-app content? Why?
Here's the ready-to-go slides for this Question of the Day that you can use in your classroom.
Behind the numbers (The Verge):
"Spending on video games set a new record of $56.9 billion in 2020 in the US, according to a new NPD Group report, a 27 percent increase compared to 2019. Spending on hardware hit its highest level since 2011 at $5.3 billion, a 35 percent increase compared to 2019. NPD classifies video game spending as money spent at retail and digital storefronts on “video game hardware, content, and accessories.
Although last year saw the release of the PS5 and new Xbox consoles, it was Nintendo’s Switch that took the crown as the bestselling platform over the course of the year. It was number one in terms of both dollar sales and units sold. The PS5 was the second bestselling console in terms of dollar sales, while the PS4 was in second place in terms of units sold."
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Want to access more Budgeting-focused activities and resources? Check out the Budgeting unit page.
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About the Author
Mason Butts
After graduating from UCLA with a Master's in Education, Mason spent 5 years as a science educator in a South Los Angeles public high school. He is committed to supporting the holistic growth of all students and empowering them to live a life of relational, academic, and financial success. Now settled in the Bay Area, Mason enjoys facilitating professional developments and partnering with educators as they prepare students for a bright financial future. When Mason is not building curriculum or planning a training, he can be found cycling, trying new foods, and exploring the outdoors.
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